Project information

  • RPG Game developed in Unreal Engine 4

RPG Game

In this project I wanted to try Blueprints to make an entire project. I worked on the combat system, weapon, ability, AI, Quest System, and User Interface. For dialogues, I used a Dialogue System that uses behavior trees modifying it to add the fading effect and cameras.

Asset Utilizzati:

  • Dialogue Plugin
  • Advanced Locomotion System
  • Infinity Blade Assets
  • Paragon Assets

Gameplay Feature:

  • AI
  • Combat System
  • Weapon Change System
  • Ability
  • Quest System
  • User Interface