Project information
- RPG Game developed in Unreal Engine 4
RPG Game
In this project I wanted to try Blueprints to make an entire project. I worked on the combat system, weapon, ability, AI, Quest System, and User Interface. For dialogues, I used a Dialogue System that uses behavior trees modifying it to add the fading effect and cameras.
Asset Utilizzati:
- Dialogue Plugin
- Advanced Locomotion System
- Infinity Blade Assets
- Paragon Assets
Gameplay Feature:
- AI
- Combat System
- Weapon Change System
- Ability
- Quest System
- User Interface